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Picklock change and cars https://forums.nukesilo.net/viewtopic.php?f=40&t=5639 |
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Author: | khatool [ 09 Sep 2006, 21:27 ] |
Post subject: | Picklock change and cars |
Alright. 1. Picklocks are a little..off. Would it be possible to make the chance depend on rank? For erxample, Id have a 75% chance, while a trainee would have the chance it is now. If possible, picklock should be renamed "lockpick" 2. My agents were talking about having a black car for well-behaved CIA members. I thought id post it for them. |
Author: | Blackjackal [ 09 Sep 2006, 22:01 ] |
Post subject: | |
currently the car issue remains only for police staff, mainly because CIa has their lockpicks, while SWAT have force-door. A couple of SWAT have somehow managed to get their hands on cop cars, but otherwise it's limited to police only |
Author: | perlov0 [ 09 Sep 2006, 22:52 ] |
Post subject: | |
MCPD and SWAT aren't undercover, so they have marked cars. CIA could maybe have a black car, would be pretty cool. I was thinking, since SWAT have a way inside building coding wise, CIA has a way in..... but the regular MCPD gets.... a shotgun limited to senior officers plus? So maybe give MCPD senior officers and up access to /forcedoor And make a SWAT Door C4 to allow them to break down bigger doors, but still allow them to use /forcedoor. |
Author: | Ryoma [ 09 Sep 2006, 22:54 ] |
Post subject: | |
Well, the SWAT already has the trowable flashbangs... so maybe the CIA should be able to use them too? I know of a lot of situations when throwable flashbangs would be really handy.. |
Author: | chad [ 09 Sep 2006, 23:23 ] |
Post subject: | |
Ryoma wrote: Well, the SWAT already has the trowable flashbangs... so maybe the CIA should be able to use them too? I know of a lot of situations when throwable flashbangs would be really handy.. I didnt know there wwere throwable flashbangs >.> |
Author: | khatool [ 10 Sep 2006, 11:07 ] |
Post subject: | |
Haha. yeah, add throwable flashbangs too. |
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