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Suggestions for RPing an injured victim
https://forums.nukesilo.net/viewtopic.php?f=106&t=7605
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Author:  gordanfisherman [ 13 Mar 2009, 16:53 ]
Post subject:  Suggestions for RPing an injured victim

I have noticed that alot of people on the server, aware or unaware, don't understand how to RP someone that for example, has gotten shot or ran over. I don't intend this thread to be offensive to anyone that I will use as an example (I won't say names), but it would be very helpful if the people who are serious about RP read this. These are only suggestions that I have thought up in game, If more are thought of or suggested as posts to this thread, I will edit them in this post.

I also hope that this could get stickied if it proves useful for the server

*NOTE* These rules I believe should only be necessary to follow when a medic is on to heal you. However following these in all cases will increase your RP skill. A suggestion is to tab before each occurance and see if your efforts will go in vein or not.


General Injury Suggestions
1) /911 calls both the PD on the server and the MD, you can call it for medical help
2) If a medic is putting you in an ambulance, wait for a bind simular to /me unlocks the doors, and type /getin to get in the car
3) /me should be you best friend when trying to RP an injury. It is an interminable amount more effective that just spamming *shout AGGHHHHHH*. Try to describe the injury that you are suffering from
4) Understand that you will not just be automatically healed. You will almost in everycase be RPed with first and during the rp, during key points of the rp, be healed periodically.
5) *OOC* If you repeatedly come into the hospital for a ridiculous non-rp reason (lets say running into a car on purpose, or jumping off a building while stunting) you will most likely be ignored.

Getting Shot
Even some of the more skilled cops have come running up to me saying help me I've been shot 47 times (exaggeration). If there is an active crime scene and an officer is hit, please do not keep on stunting back and forth or running around shooting whoever shot you. When someone gets shot 2 or more times they shouldn't have the energy to be running around fighting crime. When a medic is at the scene called because an officer is shot, they have no idea who is the injured victim unless the are on the ground and /meing pain. Therefore this destroys the RP that could have taken place as the rob finishes the officers ussually just leave the area and then come back to hospital later saying they got shot. Here is a surmised version of what was just said.

1) If you are hit once, wobble away from the fire and rest untill help arrives.
2) If you are hit multiple times, use proper judgement on whether it was bad enough to fall down right where you are or if you can crawl away.
3) Use emotes to describe the shot and the pain you are feeling (e.g. /me holds leg with a bloody hand, screaming in agonizing pain)
4) If a medic arrives it is very help full to quickly say in ooc (//) what they are looking at so they can properly rp the heal. (e.g. //2 shots in the leg, and one in the chest). I understand you don't know where you got hit, but thats why we have imaginations.
5) If a cop sees another cop hit, please /com that an officer is down and needs medical attention immediately
*If only just a couple of these rules are followed the RP effectiveness would be dramatically increased*

Those rules don't only apply to cops however, It would also be very helpful that if even a civilian gets caught in crossfire they try to follow the same rules and call /911.

Getting Hit by a Car
This is a rarer circumstance as the person usually dies in this situation. Also it is highly likely if you don't die you will be launched across the map from the gun shop and land on top of the diner. However if one is hit by a car and is able to land closely enough to the car that hit them to rp the situation here are my suggestions.

1) First emote that you have been hit so you indicate to the driver you are willingly to RP if he is (/me falls backwards as he smacks his head against the asphault)
2) Don't run around and start shooting at the driver
3) If you are the driver and you are not commiting a hit and run, call /911 so a medic can arrive on the scene.
4) Simular with the suggestion for RPing a gunshot wound, you should /me pain (if you are conscious) so the medic has an idea where to start.

Advice to Cops
1) Medics will not usually respond to the scene unless they are requested, if you feel like medical assistance will be needed request for a medic.
2) Try to diagnose how serious an injury is when you report for help. Medics might have a patient that they are performing an intense surgery to save their life and they can't afford to go and put a band-aid on an officer that scraped his knee.
3) Don't crowd a body that a medic is performing an emergency field procedure on. That is unless the medic requested your help. (e.g. Medic asks you to apply pressure on the wound while he retrieves defilbrillator).
4) A subsection of the previous rule is not to try to "help" when help is not needed. While the medic is performing CPR on that victim a cop coming over and feeling his pulse won't assist in any way.


Alot of people complain about lack of RP, mostly just the RP being cops and robbers. Yet once they get the chance to RP they can easily ruin it by being shallow minded or just wanting to be healed then continue on with there robbing obsessions.

Comments/Suggestions/Criticisms are highly appreciated.

Author:  Mikhail Zhukov [ 13 Mar 2009, 17:55 ]
Post subject:  Re: Suggestions for RPing an injured victim

Gordan i f**king love you.
you have something called common sense that i admire

Author:  Maxwell Murder [ 13 Mar 2009, 17:56 ]
Post subject:  Re: Suggestions for RPing an injured victim

(( Well done, sir. ))

Author:  Praphet [ 13 Mar 2009, 18:01 ]
Post subject:  Re: Suggestions for RPing an injured victim

((The MD yet lives! VIVA EL FISHERMAN, VIVA LA REVOLUCION!

Author:  gordanfisherman [ 13 Mar 2009, 18:09 ]
Post subject:  Re: Suggestions for RPing an injured victim

Thank you for the comments. And please excuse the mistakes or typos, I wrote it quickly.

*UPDATED* added "Advice to Cops" section: 1-4

Author:  Bloodstruck7 [ 14 Mar 2009, 08:15 ]
Post subject:  Re: Suggestions for RPing an injured victim

Jesus F*ckin Christ.... Amazing :shock:

Author:  Praphet [ 14 Mar 2009, 09:22 ]
Post subject:  Re: Suggestions for RPing an injured victim

//I'll do my best to remember what you've got to add; we're glad there's an active member of the MD on, and overjoyed that it's someone with a great amount of common sense and roleplaying knowledge.

Author:  Nervegas [ 14 Mar 2009, 11:34 ]
Post subject:  Re: Suggestions for RPing an injured victim

I gave gordan a rundown on the basic EMS procedures we use irl. But using these procedures only works with those who can actually RP and want to RP. But otherwise not a bad list gordan.

SAMPLE History (gathered while taking vitals)
S-Signs and Symptoms - EX: Sir what seems to be the problem today?
A-Allergies to medications - EX: Are you aware of any allergies to medications sir?
M-Currently taken medications - EX: Are you currently taking any medications?
P-Pertinent Past Med history - EX: Have you had any recent major surgery or been admitted to the hospital recently? Have you been hospitalized for this problem before?
L-Last oral intake - EX: What did you eat and or drink last?
E-Events leading up to the injury/Expose the injury site - Leads into OPQRST mainly.

Acute Injury Guide
O-Onset - What happened before the event, EX: Sir what were you doing before your chest started hurting.
P-Provocation - Does palpation (lightly pressing on it) make it worse?
Q-Quality - Patients description of pain. Ideally, this will elicit descriptions of the patient's pain: whether it is sharp, dull, crushing, burning, tearing, or some other feeling, along with the pattern, such as intermittent, constant, or throbbing. - EX: Can you describe the pain?
R-Radiation - Does the pain radiate or move to other parts of the body? - EX: Does it feel like its in multiple places <insert body parts other then the one affected> not just the <chief complaint site>?
S-Severity - Have the patient rate the pain on a scale from 1-10, 10 being the worst pain they've ever felt.
T-Time - How long has the event been occurring.

Trauma Injury Guide - Used as a guide to remember the various types of injuries while performing a quick trauma assessment.
D-Deformities
C-Contusions
A-Abrasions
P-Punctures
B-Burns
T-Tenderness
L-Lacerations
S-Swelling

EXAMPLE RP:

PT Chief Complaint: Chest pain and shortness of breath.

Start with a general assessment of the patients condition as you walk up, does he appear to be sweating and in distress? Is he guarding his arm in addition to his chest? (possibly indicating a myocardial infarction AKA heart blockage, will need to follow up with more questions). Walk up and introduce yourself "Hello Sir, I'm Doctor Simon of the NCMD, what seems to be the problem today?". Go ahead and start doing your vitals: Pulse, Respirations and Blood Pressure and get them on high flow O2 (15lpm) on a nonrebreather mask (never withhold oxygen, always go ahead and get them on O2). Then start SAMPLE, in this case you should only get the S then move into OPQRST which will be part of the S assessment, then finish out the AMPLE, you dont need the LE as often, so if you need to load and go, do it. If you deem this a heart attack, and if the systolic pressure (BP of120/80 is normal, 120 would be the systolic) >100, you can administer Nitroglycerin which will dilate the blood vessels (make the arteries, veins and capillaries get wider) and help alleviate some of the blockage. At this point, getting an iv started on a slow drip would be good in case they code (go into cardiac arrest) and you need to push drugs quickly. Once you have made the diagnosis and begun medical care, you will want to load them on the stretcher and go. The "Golden Hour" rule applies here as the sooner they get access to definitive medical care, the greater chances that there will be minimum necrosis of the heart.

Using these guides to help guide the RP, you should be able to more fully flesh out any trauma or acute illness RPs, and actually have some fun.

Author:  MoeODonoghue [ 14 Mar 2009, 12:05 ]
Post subject:  Re: Suggestions for RPing an injured victim

You are the best MD I have seen. In my years of roleplaying, I haven't seen any good ones, sadly. I didn't know that the 911 called MDs too. Good job.

Author:  Supernuker [ 16 Mar 2009, 02:48 ]
Post subject:  Re: Suggestions for RPing an injured victim

FYI, in the past the md has had a "no treatment" policy to people who ran on front of cars on purpose just to be hit, mostly because it got the point where there was so many thats all they did.

Author:  Maxwell Murder [ 16 Mar 2009, 13:12 ]
Post subject:  Re: Suggestions for RPing an injured victim

The act running into cars on purpose for no apparent reason, like people do so often in TSRP, should be considered as an event outside of the in-character RP, and therefor disregarded within the roleplaying storyline, in my opinion. In other words, if someone runs into a car on purpose, just to do something moronic, then do not bother to treat or help them. Pay no mind to it at all. However, as far as starting an official policy for it, I'm somewhat reluctant to support something like that, since that could be confused as an in-character sort of policy to treat an OOC type of action.

Author:  gordanfisherman [ 16 Mar 2009, 16:16 ]
Post subject:  Re: Suggestions for RPing an injured victim

I will add that into the top post, that if you repeatedly come in for running into a car, or just doing something generally stupid, you most likely will be denied treatment (To clear up any confusion, that part of the list was written to support RP car accidents, actual mistakes where both people weren't looking). But also, I don't really consider these rules for the public to follow, as I am in no place to make those. These just started out as some pet peeves that I wanted to point out to let people know about, those that wanted to try and fix them at least.

Author:  KM Kitty [ 16 Mar 2009, 18:10 ]
Post subject:  Re: Suggestions for RPing an injured victim

Agreed, when people get hit by a car and it was intentional, I pretend it never happened. There are rare cases when I think it should be rp'ed fully. (Same with people breaking windows, If I hear people breaking windows there is a 25% chance Ill chase them down. If officers arrested and fined for all the windows getting broken we wouldn't be able to do anything else)

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