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 Post subject: Flashlights
PostPosted: 13 Nov 2006, 14:00 
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NukeSilo | Regular
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Joined: 21 Mar 2006, 17:06
Posts: 580
Location: It got my knife.
Flashlight mod, some areas like outside and the sewers need lights.

Also cops can use them as a spot light. I think it would be cool seeing all these spot lights on the bank in a robbery.

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PostPosted: 13 Nov 2006, 16:00 
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Nuke | Light Poster
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Joined: 06 Jul 2006, 20:25
Posts: 109
Location: Dallas, TX
Well, spotlights might be a little unnecessary. But if a cop is somewhere in the sewer or in a dark location, it would be wise to at least have a weapon with a flashlight attachment. I dunno, it just seems like common sense.


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 Post subject:
PostPosted: 13 Nov 2006, 20:39 
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NukeSilo | Light Poster
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Joined: 03 Jun 2006, 15:32
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I support this ONLY if it is implemented right. It caused mad lag on Dest;s server and really didn't work all that well.

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 Post subject:
PostPosted: 13 Nov 2006, 21:20 
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Nuke | Heavy Poster

Joined: 16 Jun 2006, 14:17
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It doesn't lag anymore tho


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 Post subject: Re: Flashlights
PostPosted: 04 Mar 2008, 10:34 
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Joined: 26 Sep 2008, 23:58
Posts: 34
this is still a relevent suggestion.

On Iburg and Meck maps you HAD to have flashlights to succesfully traverse the sewers


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 Post subject: Re: Flashlights
PostPosted: 06 Mar 2008, 18:25 
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Joined: 27 Jan 2008, 20:24
Posts: 46
Location: San Fransisco
Al Willis wrote:
this is still a relevent suggestion.

On Iburg and Meck maps you HAD to have flashlights to succesfully traverse the sewers


You just hit a thread that was 2 years old. GG. :S

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 Post subject: Re: Flashlights
PostPosted: 07 Mar 2008, 18:18 
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NukeSilo | Light Poster

Joined: 24 May 2005, 13:40
Posts: 294
Location: Laurel,Mississippi
Revven wrote:
Al Willis wrote:
this is still a relevent suggestion.

On Iburg and Meck maps you HAD to have flashlights to succesfully traverse the sewers


You just hit a thread that was 2 years old. GG. :S

LMAO!! Grand!!

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 Post subject: Re: Flashlights
PostPosted: 08 Mar 2008, 11:31 
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Joined: 26 Sep 2008, 23:58
Posts: 34
We still lack flashlights!


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 Post subject: Re: Flashlights
PostPosted: 02 Apr 2008, 18:32 
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Joined: 20 Mar 2008, 12:50
Posts: 51
still needed


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 Post subject: Re: Flashlights
PostPosted: 02 Apr 2008, 22:25 
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Joined: 27 Dec 2005, 12:11
Posts: 1616
Location: Hustleburg
Thank you. Unfortunately, these things won't get implemented very rapidly, so please have patience.

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