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 Post subject: [TSRP] Stamina
PostPosted: 17 Jul 2006, 11:39 
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NukeSilo | Medium Poster
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Joined: 03 Jul 2006, 15:16
Posts: 324
Hmm i always see people friggin doin flips and diving building to building and all how is that rp well...I admit i do sometimes but why not have a stamina bar to make it more realistic and you need a certain stamina level to do a certain thing such as umm...doin a flip and running with alot of equipment such as a shotgun and smg would eat up stamina way faster then you holding a knife or a pistol and 1 other thing that would be cool is like if you fall or someone pushes you off a ledge you could hang onto a railing or something but every minute or so would take up some stamina


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PostPosted: 20 Jul 2006, 00:52 
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Nuke | Light Poster
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Joined: 06 Jul 2006, 20:25
Posts: 109
Location: Dallas, TX
Well, If I remember correctly, that already exists within the Specialists game itself. It all depends on how many 'slots' for weapons you have. For instance. If you only have say... A handgun or small SMG in your inventory, you can do three jumps up a wall. But if you have maybe an AK-47 with a Raging Bull, then you're only allowed two flips up a wall... And so on and so on.

That and I'm sure you notice you run slower when you're packin' two hand-guns, an SMG, and a rifle.

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PostPosted: 25 Jul 2006, 08:37 
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Joined: 23 Jul 2006, 13:15
Posts: 14
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If you're talking about further nerfing the game, then please... just drop it. Video games should only be made realistic to a certain point: they must remain unrealistic though, in order to better differentiate games from real-life (for those weak of the mind). Also, so that they will remain fun (if a game is TOO realistic, it tends to suck).

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 Post subject:
PostPosted: 25 Jul 2006, 20:45 
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Joined: 03 Dec 2004, 18:58
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Yes, I played one game which was too realistic. It was like counter-strike with rounds and such, you didn't have any indication of your health, or ammo, and to shoot you had to bring the gun up to your sholder and aim with iron sites. Execpt you could only walk real slow when you did that.

It was too realistic.

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 Post subject:
PostPosted: 25 Jul 2006, 20:47 
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Joined: 13 Mar 2006, 06:42
Posts: 71
tis called hostile intent, the point is for tactical teamwork, it is quite fun if you're into realistic things and you're looking to go into military career... i dont know anyone who would be able to shoot a gun from the bottom right of his vision with perfect accuracy, i also dont know anyone who could hit anything while looking down ironsights running full throttle... and i live in iowa, we have guns... lawl

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 Post subject:
PostPosted: 27 Jul 2006, 15:01 
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Joined: 10 Jul 2006, 16:39
Posts: 11
i lvoe really realistic games at times,other times i like to play unreal tournement(a game very un realistic) it is very fun.


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 Post subject:
PostPosted: 27 Jul 2006, 15:08 
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Joined: 01 Jul 2006, 16:53
Posts: 37
then can i sugest a streangh mod, like different from stamina, like your punches differ fromt the ammount of strengh you have and so on, but yeah Razz


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 Post subject:
PostPosted: 27 Jul 2006, 15:12 
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Joined: 13 Mar 2006, 06:42
Posts: 71
dont make tsrp into a full on rpg please...

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