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 Post subject: HL2DM Update
PostPosted: 01 Jun 2005, 18:38 
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Joined: 03 Dec 2004, 18:58
Posts: 6874
Steam has released a new update tonight for hl2dm. Restart steam to download the update.

Half-Life 2: Deathmatch
-Score in teamplay mode no longer wraps back to zero 0 when it goes past 127
-Fixed bug in player bounding boxes while crouching
-Added cvar "cl_autowepswitch" to allow automatic weapon switching to be turned off
-Flashlight no longer turns off when auxiliary power is drained
-Auxiliary power now resets when a player respawns after drowning
-Fixed explosive barrels to allow burning after respawn

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 Post subject:
PostPosted: 09 Jun 2005, 11:12 
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Nuke | Medium Poster

Joined: 01 May 2005, 21:08
Posts: 142
whats Auxiliary power, armor?


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 Post subject:
PostPosted: 09 Jun 2005, 16:25 
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Joined: 03 Dec 2004, 18:58
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no

In HL2 if you turn on your flashlight on the left of the screen it will aux power and thats what it using. It also is used for underwater air, and spriting.

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 Post subject:
PostPosted: 14 Jun 2005, 17:33 
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Joined: 17 Apr 2005, 21:47
Posts: 516
I don't like HL2DM too much because its too unrealistic

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 Post subject:
PostPosted: 07 Jul 2005, 21:08 
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Joined: 06 Jul 2005, 01:11
Posts: 46
i love steam


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 Post subject:
PostPosted: 25 Oct 2005, 17:11 
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NukeSilo | Heavy Poster
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Joined: 16 Apr 2005, 19:47
Posts: 463
Location: Canada
u guys have a server on HL2DM?!

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 Post subject:
PostPosted: 25 Oct 2005, 17:13 
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Joined: 03 Dec 2004, 18:58
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nope, unless you count my lan server.

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 Post subject:
PostPosted: 25 Oct 2005, 17:16 
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NukeSilo | Heavy Poster
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Joined: 16 Apr 2005, 19:47
Posts: 463
Location: Canada
oh... got excited there for a second Razz

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