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Joined: 03 Dec 2004, 18:58 Posts: 6874
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Updates to Counter-Strike and the Half-Life 1: Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Half-Life 1: Engine -Servers will default to starting up using VAC2 -Added "sv_uploadmax" cvar to limit the max size (in MB) a client can use for a custom resource (i.e spray decals) -Added "-sport" command line option to allow you to specify the VAC2 port the server should use -Don't allow servers to execute "alias" commands on clients (prevents an infinite loop exploit using alias commands from servers) -Fixed S2C_CONNREJECT packet exploit causing the game to quit from any currently connected game server (found by Gavin Cotter) -Fixed crash exploit caused by specially crafted packet triggering a crash in the resource upload code (found by Gavin Cotter) -Fixed infinite loop in richtext/textentry control caused by large sets of spaces between words wrapping around line ends (found by Kristian Hermansen) -Fixed possible lockup when refreshing a login ticket -Disabled old style server queries by default.
Counter-Strike -Fixed menu exploit on join that spawned you into the server but moved you around as you were in spectator mode
_________________ NukeSilo Head of Human Resources GameSurge Support Operator | http://gamesurge.net - #gamesurge Gather Network Administrator | http://gather-network.eu - #gather-network
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