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PostPosted: 03 Mar 2009, 21:14 
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If the lights are causing you lag please post here with how many cars it takes before you lag, how much you lag, and your system specs.

If the lights are causing issues for alot of people we will work on improving them lag-wise.

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 Post subject: Re: TSRP Carmod Update
PostPosted: 03 Mar 2009, 21:22 
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I lag after only 1 car has its lights enabled, when using my laptop.

Processor Information:
Intel Centrino Duo
Speed: 2193 Mhz

Windows Version:
Windows XP (32 bit)

Video Card:
Driver: VNC Mirror Driver
Driver Version: 1.7.0.0
DirectX Driver Version: 6.14.10.4831
Monitor Refresh Rate: 60 Hz
DirectX Card: Mobile Intel(R) 965 Express Chipset Family
Primary VRAM: 178 MB

Sound card:
Audio device: SigmaTel Audio

Memory:
RAM: 1014 Mb

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 Post subject: Re: TSRP Carmod Update
PostPosted: 03 Mar 2009, 23:59 
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Location: Fallbrook, CA
I don't lag till about 6 cars with their lights on.

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 Post subject: Re: TSRP Carmod Update
PostPosted: 04 Mar 2009, 00:14 
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Joined: 28 Feb 2009, 19:51
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I dont lag at all lol, no matter the # it seems.


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 Post subject: Re: TSRP Carmod Update
PostPosted: 04 Mar 2009, 00:25 
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It's working fine on my desktop.

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 Post subject: Re: TSRP Carmod Update
PostPosted: 04 Mar 2009, 06:29 
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lol i dont have car so ill have to look at the others to see if i lag


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PostPosted: 04 Mar 2009, 15:35 
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Split from the news post to here.

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PostPosted: 04 Mar 2009, 16:49 
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Works fine for me, I currently see about 5 cars and no lag at all.

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PostPosted: 06 Mar 2009, 21:37 
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PostPosted: 10 Mar 2009, 04:52 
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Meh, tho i havent seen many cars at once, (most maybe 3 or 4) no lag probs :D

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PostPosted: 10 Mar 2009, 05:44 
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NukeSilo | Regular
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One way is to just make the player glow red and blue. Like you know how people glow red when cuffed? People in cars are in a playermodel technically, so making them glow alternating red and blue might work. Reducing the size of the current lights could also work.

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PostPosted: 10 Mar 2009, 21:46 
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tried glow, it sucked.

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PostPosted: 10 Mar 2009, 21:48 
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Joined: 24 May 2005, 13:40
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I lagged at 3. Which is also another reason why I havn't been on too much, TS has been running more terrible by the day. That, or my mouse is getting worse..

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PostPosted: 11 Mar 2009, 14:27 
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The most I've seen is 3, it takes a few seconds for my computer to adjust and after that it runs fine.


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PostPosted: 13 Mar 2009, 15:12 
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The only problem im seeing with most of you is the RAM.

Half-life is an old game so almost any PC XP 2005 and up should be fine as far as graphic cards and processors go.

The thing I noted was that most people who are getting serious lag are running around 1-1.5 gigs of RAM.

I don't know if there is a way to fix it through carmod, but for future games and such, RAM isn't very expensive, average RAM is about 20-30 dollars a gig, and good gaming ram is about 40-65.

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PostPosted: 13 Mar 2009, 17:52 
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PostPosted: 13 Mar 2009, 19:53 
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maxwell speaks the truth, even with my job, school is da*n expensive.

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PostPosted: 18 Mar 2009, 22:13 
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Light radius was reduced in size.

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PostPosted: 19 Mar 2009, 13:04 
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Ahh man :(

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PostPosted: 19 Mar 2009, 13:52 
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If people like it the other way better we can easily change it back.

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PostPosted: 20 Mar 2009, 08:34 
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I lag when there's 2-3 cars, but the fault lies with me and my terrible video card:
Nvidia FX 5500
I'd get a new one, but my Mobo is PCI, and any good video cards are all PCI-express now-a-days :? . Though I find ways of getting around this problem, either I look away from the lights, look at the ground, or just deal with the fps drop.


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