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 Post subject: MOD team
PostPosted: 10 Jul 2006, 13:23 
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NukeSilo | Regular
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Joined: 10 Oct 2005, 18:45
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Location: Luxembourg
Alright, Im making a Single player and multiplayer MOD, its a continuation of the matrix series, picking up where the Matrix left us. No, its not gonna be a rip-off of TS, its been planned, and will be made into perfection. Its possible, but needs a few more things before it can be begun:

A. 3 mappers
B. 4 coders
C. 5 model makers, and people to PLEASE submit any useful models.
D. 2 people to make the cutscenes, there are gonna be a few cutscenes in it, so anyone who can do this with face poser, or make models do it, will be appreciated
E. Once I get everything else, Im gonna get people to try out for the voices of people.

So, if you have experiance in any of these fields, PLEASE apply, I really need people. NOTE: This is a source mod, I want people who can do these things with source

BTW, the storyline is awesome.

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 Post subject:
PostPosted: 10 Jul 2006, 14:02 
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Sounds cool, if you need an beta testers I can help.

There are a lot of TS like games being made for source though, like Opera, distration mod, hope this turns out well for ya.

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 Post subject:
PostPosted: 10 Jul 2006, 14:27 
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NukeSilo | Regular
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Yeah, I might need beta testers Smile

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 Post subject:
PostPosted: 10 Jul 2006, 17:53 
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Joined: 07 Apr 2006, 13:36
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Location: Rochester, NY
il beta test too!

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 Post subject:
PostPosted: 10 Jul 2006, 17:56 
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I can map for you if you wish.

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 Post subject:
PostPosted: 10 Jul 2006, 18:20 
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I can beta test!

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 Post subject:
PostPosted: 10 Jul 2006, 18:21 
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Joined: 03 Jan 2006, 09:27
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Same as Sauri, beta testing is fun


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 Post subject:
PostPosted: 10 Jul 2006, 18:44 
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twitch42o wrote:
I can beta test!

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 Post subject:
PostPosted: 10 Jul 2006, 18:46 
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NukeSilo | Regular
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Im only gonna have two beta testers, and Supernuker, I REALLY need that, thanks. I only need one more mapper, and nobody else took any other jobs.

(all helpers get to beta test, of course)

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 Post subject:
PostPosted: 10 Jul 2006, 18:53 
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Im beta tester number 1 then Very Happy

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 Post subject:
PostPosted: 10 Jul 2006, 18:56 
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Pfft, I came up with the idea! Razz

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 Post subject:
PostPosted: 10 Jul 2006, 19:30 
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khatool wrote:
Im only gonna have two beta testers, and Supernuker, I REALLY need that, thanks. I only need one more mapper, and nobody else took any other jobs.

(all helpers get to beta test, of course)


Contact me on XFire so we talk about it if you could.

Also I could try to code for you, but I don't have much coding experence outside html and whatever language amxx plugins are in.

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 Post subject:
PostPosted: 10 Jul 2006, 19:56 
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Joined: 17 Dec 2005, 22:33
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Location: K-Town.
When ever you finish up the maps and codes contact me and ill apply for a part.

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 Post subject:
PostPosted: 10 Jul 2006, 23:01 
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Location: Someplace... Job: Retired Chief
what language we coding in? pawn? c++? lua? i know those, anything else ill have to llook at.

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 Post subject:
PostPosted: 10 Jul 2006, 23:22 
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I highly recommend dest, hes a pro coder, prob better than myself.

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 Post subject:
PostPosted: 11 Jul 2006, 00:14 
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Joined: 07 Apr 2006, 13:36
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Location: Rochester, NY
yeah dest is pretty leet at all those computer languages.

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 Post subject:
PostPosted: 11 Jul 2006, 10:09 
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Nuke | Heavy Poster

Joined: 26 Aug 2005, 10:53
Posts: 216
Location: Debugging on My computer
I could beta test for you, and Im probably more efficient at beta testing as; beta testing isnt just playing a game, its trying to find bugs (Killing things in different ways to see if something occurs, falling off a map in different ways, and jumping different ways and to different places.. ect), also beta testing requires some knowledge of coding as, if you run into a bug, you can fix it yourself, or write a bug report (Also if you write a bug report and you know how to code, instead of just telling how it happened, you can include the Error code, and how the code is supposed to be written). Also beta testers have to really play alot to see if the game is up to "par"

Beta testing also requires extensive hours of play and dedication, and I have those.

And Guys, for your sake (Not mine, I'll be glad to do it), I'd rather not type out my LONG LIST of beta tests, which the NDA Experied on so I'm allowed to post them.

Also, make every beta tester sign a NDA (Non-Disclosure Agreement), just to make sure noone leaks any sort of information that is not set out to the public.

Wiki: NDA http://en.wikipedia.org/wiki/Non-disclosure_agreement
More info NDA: http://www.patent.gov.uk/patent/info/cda.pdf
Sample NDA: http://www.experienced-people.co.uk/101 ... agreement/

-Sergei

PS: Testers can electronically sign (E-mail and such) a NDA, but its better if its personally signed and mailed out.

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 Post subject:
PostPosted: 11 Jul 2006, 11:00 
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NukeSilo | Regular
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Joined: 10 Oct 2005, 18:45
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Location: Luxembourg
I think Ill simply trust my Beta testers....lol. However, I dont have Xfire, and probably wont get it, we could always talk via IM, or e-mail.

Also, I need voices for Neo, Agent Smith, the Architect, Morphious, and that creepy French guy in Matrix Reloaded. There are also brand new characters, they will be dealt with later.

(Yes, agent Smith is back)
I could also use a name..Im not good at naming things. The story is about that "fatal error" the Architect was talking about. but its happening slowly. Your job is to stop it. It might help to know that machines have used this error to go INSIDE the matrix and wreak havoc.

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 Post subject:
PostPosted: 11 Jul 2006, 17:10 
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Nuke | Heavy Poster

Joined: 26 Aug 2005, 10:53
Posts: 216
Location: Debugging on My computer
Im pretty good with voices, I cant do any of the matrix people though, If Your looking for a person to do a Russian voice, well pick me. (Im russian).

I could also do like Civillian/ Not important people voices, as like I said I can be pretty comical with voices.
(And yes I have a russian accent, but my comical voices do NOT)

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 Post subject:
PostPosted: 11 Jul 2006, 17:48 
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khatool wrote:
I dont have Xfire, and probably wont get it, we could always talk via IM, or e-mail.


To contact me you need to use either xfire, or irc, I'm most active on those only. A Message board also works. I have a bad habbit to not check my personal email box often. Sometimes it goes for weeks on end without being checked.


And while I haven't tested like tommy claims to have had, I do have a key eye for finding bugs and such, and I know how to beta test pretty well, I have serveral effective means. I would of ran serveral of them when I did my map but well, they aren't effective for one map but really for a game or mod like you want.

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 Post subject:
PostPosted: 11 Jul 2006, 19:44 
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Nuke | Heavy Poster

Joined: 26 Aug 2005, 10:53
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Location: Debugging on My computer
Nukers a pretty hard worker, I must admit that.

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 Post subject:
PostPosted: 11 Jul 2006, 19:56 
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NukeSilo | Regular
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Joined: 28 Dec 2005, 16:06
Posts: 559
Location: Cya.
maybe nukesilo can host a server for the multiplayer =p

just a suggestion =p heheh

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 Post subject:
PostPosted: 11 Jul 2006, 19:57 
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NukeSilo | Regular
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Location: Luxembourg
Like I said, all helpers get to Beta test, and two additional beta testers.

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 Post subject:
PostPosted: 11 Jul 2006, 22:01 
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Joined: 03 Dec 2004, 21:05
Posts: 1913
Location: Fallbrook, CA
Im a sound engineer so i may be able to help you with sounds and music or something, but i must add that im quite busy.

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 Post subject:
PostPosted: 18 Jul 2006, 11:07 
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Joined: 18 Jul 2006, 10:43
Posts: 6
you guys still doing this?


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