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 Forum: TSRP General   Topic: Feedback Request: Low health effects

Posted: 08 Oct 2013, 14:07 

Replies: 2
Views: 42229


In the past, with our enforcement of cl_realhud 1, we had the screen flash red the more you were injured. Some people complained of this and didn't like this for various reasons.

Should we re-add the screen flashing (or other similar health effects) when injured?

 Forum: TSRP General   Topic: Changelog

 Post subject: Re: Changelog
Posted: 06 Oct 2013, 16:06 

Replies: 2
Views: 7096


2cbbd09 - 2013-10-06 2:00pm PST
  • Added realhud plugin, cl_readhud 1 is now enforced on the server
  • Added /ammo command to return the amount of extra ammo you have
  • (Temporarily) Disabled slowdown when you are hungry (0000058)

 Forum: TSRP General   Topic: Changelog

 Post subject: Re: Changelog
Posted: 02 Oct 2013, 15:30 

Replies: 2
Views: 7096


e40480d - 2013-10-02 1:30pm PST ⋅ Add /fine to help menu ⋅ Add /admin command ⋅ Medical personal can heal players below 50 health ⋅ Medical personal heal for 20 hp more than non medical ⋅ Healing at the MD now costs 200, first aid kits now cost 100 &...

 Forum: TSRP General   Topic: Changelog

 Post subject: Changelog
Posted: 02 Oct 2013, 15:20 

Replies: 2
Views: 7096


All plugin/map changes that don't warrant its own thread will be posted here. If there is an item important enough to discuss, feel free to start a new topic about it

 Forum: TSRP General   Topic: Head Jobs

 Post subject: Head Jobs
Posted: 01 Oct 2013, 14:57 

Replies: 0
Views: 21467


Current list of head jobs and their status is listed below. Property related head job can be changed any time by the building owner. If the building doesn't have an owner it may be set by NukeSilo Management. ⋅  ACSD: Sheriff - [Starter] Bravo ( IC Name needed ) ⋅  ACH: Chief of ...

 Forum: TSRP General   Topic: Beta Overview/FAQ

 Post subject: Beta Overview/FAQ
Posted: 01 Oct 2013, 14:02 

Replies: 0
Views: 24783


Important Notes ⋅ Progress from beta will not be carried over once the beta has ended, and progress may be reset in the middle of beta. ⋅ The end of beta has no date at the moment. ⋅ We are now using ARP instead of Harbu for our base plugin set. ⋅ ARP's bigge...

 Forum: TSRP General   Topic: Downloads: The Specialists 3, Atomic City, and Model Packs

Posted: 30 Sep 2013, 17:15 

Replies: 0
Views: 32664


Below are download links to The Specialists 3, Atomic City, and model packs. If you have a valid mirror then please drop me a pm and I'll add it to the list. The Specialists ⋅ Moddb: Click Here ⋅ NukeSilo: Click Here ⋅ JPerham: Click Here Atomic City (Map) ⋅ N...

 Forum: TSRP General   Topic: Bug Reports

 Post subject: Bug Reports
Posted: 30 Sep 2013, 16:48 

Replies: 0
Views: 23418


Please report any bugs on the bug tracker

http://bugtracker.nukesilo.net

 Forum: General   Topic:

 Post subject: Re: It's interesting.
Posted: 06 May 2013, 21:59 

Replies: -1
Views:


Should be able to grab the current map by clicking here . And the server was setup so it would use HTTP to auto download the files, but it appears the site Jameson hosted those files on no longer exists. I'll have to find a new place for those files, but in the mean time I've disabled it so if you t...

 Forum: General   Topic:

 Post subject: Re: It's interesting.
Posted: 03 May 2013, 00:15 

Replies: -1
Views:


First legitimate post since I re-opened forum registrations. Yes, yes there is a lot of spam bots.

 Forum: News   Topic: Updates and City Name Voting

Posted: 23 Oct 2011, 13:32 

Replies: 7
Views: 26522


First some updates on progress. Alpha Plugin coding for the map started a month and 3 days ago. Since then, there have been 54 code commits and 10499 lines of code and config files impacted (lines added, modified, or deleted). We are nearing Private Beta, and are aiming for that to start early next ...

 Forum: News   Topic: Its about time...

 Post subject: Its about time...
Posted: 17 Aug 2011, 18:10 

Replies: 3
Views: 15049


Attention NukeCity Residents Our city's fine doctor, DR. Dan was supposed to bring news of our latest project to you, but sadly I have some unfortunate news. The good doctor was involved in an accident and... what? Where did you get that video? I can assure you, while it may look like that is Police...

 Forum: TSRP General   Topic: The new map.

 Post subject: Re: The new map.
Posted: 11 Nov 2010, 15:02 

Replies: 26
Views: 20358


Actually gonna start randomly grabbing guys interested to test and give feedback as the map nears the final stage. If you wanna help test, post here with your steam username and why I should select you to help test/provide feedback. You must be part of the NukeSilo Community Steam Group so I can act...

 Forum: TSRP General   Topic: The new map.

 Post subject: Re: The new map.
Posted: 24 Oct 2010, 21:19 

Replies: 26
Views: 20358


Its slow, when I ask people who are online if they want to test I get the following answers

Crimson: "I don't want to"
Jameson: "I'm lazy, maybe tomorrow"
No response from anyone else if they are even online.

 Forum: TSRP General   Topic: The new map.

 Post subject: Re: The new map.
Posted: 24 Jul 2010, 18:51 

Replies: 26
Views: 20358


Yup.

Crim got a new job which kinda threw us off a bit, but we are still working on it.

 Forum: TF2   Topic: Instant Respawn

 Post subject: Instant Respawn
Posted: 18 Jul 2010, 14:51 

Replies: 2
Views: 39624


Many people have suggested we go to instant spawn times, so I have enabled them in the server to see how it is. Now I'd like you to provide feedback, keep spawn times instant, or put them back to stock tf2 settings? Edit: Since you guys can't make up your mind and seem to be too lazy to visit the fo...

 Forum: TF2   Topic: Server Setup

 Post subject: Server Setup
Posted: 13 Jul 2010, 16:23 

Replies: 3
Views: 4653


Since someone asked me a bunch of questions about the setup, I decided to post it for those who are curious: Custom Plugins ⋅ NukeSilo's Admin Pager - Just like the one on all our servers, sm_page to request an admin. ⋅ Kigen's Anti-Cheat - Adds another layer of cheat protection ...

 Forum: News   Topic: Spy sappin' my sentry!!

 Post subject: Re: Spy sappin' my sentry!!
Posted: 09 Jul 2010, 19:19 

Replies: 3
Views: 16229


The admin pager (sm_page <message>) has been added to the tf2 server to allow you to page an admin if one is required.

We are also now seeking admins for the TF2 server, so don't be afraid to apply if you can keep it active.

 Forum: Support   Topic: Question!

 Post subject: Re: Question!
Posted: 08 Jul 2010, 16:36 

Replies: 6
Views: 7620


amx_loadname <username> <password> for future reference

 Forum: TF2   Topic: Let's.... go.

 Post subject: Re: Let's.... go.
Posted: 08 Jul 2010, 00:58 

Replies: 4
Views: 5447


I think we had a fun time tonight =)

Stupid zurrag *gives him evil looks*

 Forum: TSRP General   Topic: The Future of Nukesilo TSRP

Posted: 06 Jul 2010, 01:18 

Replies: 51
Views: 32824


Says the guy who had the beta test delayed a few days then never showed up to the new test time....

 Forum: TSRP General   Topic: The Future of Nukesilo TSRP

Posted: 28 Jun 2010, 19:51 

Replies: 51
Views: 32824


*gives everyone a box full of cookies*

 Forum: TSRP General   Topic: The Future of Nukesilo TSRP

Posted: 25 Jun 2010, 19:06 

Replies: 51
Views: 32824


I feel like I have to post here since everyone has been talking about me =o

 Forum: TSRP General   Topic: kitteh is back

 Post subject: Re: kitteh is back
Posted: 25 Jun 2010, 19:01 

Replies: 7
Views: 7987


Dead at moment.. but we are working on a surprise... hopefully it will be ready sooner than later =)

 Forum: News   Topic: Server Upgrade and Downtime

Posted: 10 Jan 2010, 16:19 

Replies: 12
Views: 30912


With the new server, I've been able to boost the fps on all our servers. All servers except for TSDM is now running at a solid 500fps. For those wondering, TS encounters problems with complex stunting after 100fps, so we do it not raise it past that point on the TSDM. While this also applies to TSRP...
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